{"name":"Halfling","overview":"The comforts of home are the goals of most halflings\u2019 lives: a place to settle in peace and quiet, far from marauding monsters and clashing armies; a blazing fire and a generous meal; fine drink and fine conversation. Though some halflings live out their days in remote agricultural communities, others form nomadic bands that travel constantly, lured by the open road and the wide horizon to discover the wonders of new lands and peoples. But even these wanderers love peace, food, hearth, and home, though home might be a wagon jostling along a dirt road or a raft floating downriver.\r\n[h3]Small and Practical[\/h3]\r\nThe diminutive halflings survive in a world full of larger creatures by avoiding notice or, barring that, avoiding offense. Standing about 3 feet tall, they appear relatively harmless and so have managed to survive for centuries in the shadow of empires and on the edges of wars and political strife. They are inclined to be stout, weighing between 40 and 45 pounds.\r\n\r\nHalflings\u2019 skin ranges from tan to pale with a ruddy cast, and their hair is usually brown or sandy brown and wavy. They have brown or hazel eyes. Halfling men often sport long sideburns, but beards are rare among them and mustaches even more so. They like to wear simple, comfortable, and practical clothes, favoring bright colors.\r\n\r\nHalfling practicality extends beyond their clothing. They\u2019re concerned with basic needs and simple pleasures and have little use for ostentation. Even the wealthiest of halflings keep their treasures locked in a cellar rather than on display for all to see. They have a knack for finding the most straightforward solution to a problem, and have little patience for dithering.\r\n[h3]Kind and Curious[\/h3]\r\nHalflings are an affable and cheerful people. They cherish the bonds of family and friendship as well as the comforts of hearth and home, harboring few dreams of gold or glory. Even adventurers among them usually venture into the world for reasons of community, friendship, wanderlust, or curiosity. They love discovering new things, even simple things, such as an exotic food or an unfamiliar style of clothing.\r\n\r\nHalflings are easily moved to pity and hate to see any living thing suffer. They are generous, happily sharing what they have even in lean times.\r\n[h3]Blend into the Crowd[\/h3]\r\nHalflings are adept at fitting into a community of humans, dwarves, or elves, making themselves valuable and welcome. The combination of their inherent stealth and their unassuming nature helps halflings to avoid unwanted attention.\r\n\r\nHalflings work readily with others, and they are loyal to their friends, whether halfling or otherwise. They can display remarkable ferocity when their friends, families, or communities are threatened.\r\n[h3]Pastoral Pleasantries[\/h3]\r\nMost halflings live in small, peaceful communities with large farms and well-kept groves. They rarely build kingdoms of their own or even hold much land beyond their quiet shires. They typically don\u2019t recognize any sort of halfling nobility or royalty, instead looking to family elders to guide them. Families preserve their traditional ways despite the rise and fall of empires.\r\n\r\nMany halflings live among other races, where the halflings\u2019 hard work and loyal outlook offer them abundant rewards and creature comforts. Some halfling communities travel as a way of life, driving wagons or guiding boats from place to place and maintaining no permanent home.\r\n[quote]\r\nAFFABLE AND POSITIVE\r\nHalflings try to get along with everyone else and are loath to make sweeping generalizations\u2014especially negative ones.\r\n\r\nDwarves. \u201cDwarves make loyal friends, and you can count on them to keep their word. But would it hurt them to smile once in a while?\u201d\r\n\r\nElves. \u201cThey\u2019re so beautiful! Their faces, their music, their grace and all. It\u2019s like they stepped out of a wonderful dream. But there\u2019s no telling what\u2019s going on behind their smiling faces\u2014surely more than they ever let on.\u201d\r\n\r\nHumans. \u201cHumans are a lot like us, really. At least some of them are. Step out of the castles and keeps, go talk to the farmers and herders and you\u2019ll find good, solid folk. Not that there\u2019s anything wrong with the barons and soldiers\u2014you have to admire their conviction. And by protecting their own lands, they protect us as well.\u201d[\/quote]\r\n[h3]Exploring Opportunities[\/h3]\r\nHalflings usually set out on the adventurer\u2019s path to defend their communities, support their friends, or explore a wide and wonder-filled world. For them, adventuring is less a career than an opportunity or sometimes a necessity.\r\n\r\n[h2]Halfling Names[\/h2]\r\nA halfling has a given name, a family name, and possibly a nickname. Family names are often nicknames that stuck so tenaciously they have been passed down through the generations.\r\n[h3]Male Names[\/h3]\r\nAlton, Ander, Cade, Corrin, Eldon, Errich, Finnan, Garret, Lindal, Lyle, Merric, Milo, Osborn, Perrin, Reed, Roscoe, Wellby\r\n[h3]Female Names[\/h3]\r\nAndry, Bree, Callie, Cora, Euphemia, Jillian, Kithri, Lavinia, Lidda, Merla, Nedda, Paela, Portia, Seraphina, Shaena, Trym, Vani, Verna\r\n[h3]Family Names[\/h3]\r\nBrushgather, Goodbarrel, Greenbottle, High-hill, Hilltopple, Leagallow, Tealeaf, Thorngage, Tosscobble, Underbough\r\n[h3]Subrace[\/h3]\r\n[ul]\r\n[li]@[Lightfoot Halfling](article:489f0f6b-89e0-46e3-9e2b-2459d38e0168)[\/li]\r\n[li]@[Stout Halfling](article:20c16635-e93a-49d9-9de4-f9b5026b6baf)[\/li]\r\n[\/ul]\r\n","image_id":"3317243","ability_score_increase":"Your Dexterity score increases by 2.","age":"A halfling reaches adulthood at the age of 20 and generally lives into the middle of their second century.","alignment":"","size":"Small","speed":"25ft","languages":"You can speak, read, and write Common and Halfling. The Halfling language isn\u2019t secret","parent_race":"","sub_races":"","race_features":"[h3]Lucky[\/h3]\r\nWhen you roll a 1 on the d20 for an attack roll, ability check, or saving throw, you can reroll the die and must use the new roll.\r\n[h3]Brave[\/h3]\r\nYou have advantage on saving throws against being frightened.\r\n[h3]Halfling Nimbleness[\/h3]\r\nYou can move through the space of any creature that is of a size larger than yours.","description":"","source":"PHB","jsondata":"","tags":"","templateId":"5520","blockId":"1025293","world":"1eca1e35-40e7-470b-9ffa-a82e1551014c","folder":"15057","isShared":"on"}