{"name":"Krampus","overview":"[h2]Creatures of the Dark Mirror[\/h2]\r\nThe Krampus are diabolical beings, native to the reign of the\r\nDark Mirror. Like many dark creatures of the Lunar Age,\r\nthey draw their characteristics and power from the evil that\r\npermeates the Material World. They usually do not excel in\r\nwit and merely follow the directives of higher entities, but\r\nover the decades they have evolved as humanoids of I\u00f9rmen,\r\nbeginning to manifest more complex personalities.","image_id":"3679752","ability_score_increase":"Your Constitution score increases by 2 and your Strength score increases by 1.","age":"Krampus generally live to around the age of 70 and experience growth similar to that of humans.","alignment":"The bond with Percthas remains as an indelible mark on their soul, although some may no longer worship these figures. Typically, the characters of this culture remain neutral, tending to believe only in their own individual resources and rarely rely on greater entities; this is due to the fact that they want to detach themselves from the prejudice that the Krampus have a weak will and are inclined to be manipulated and commanded; some maintain a form of loyalty and respect towards the figure of the Lady of the Beasts, the origin of their heritage.","size":"Medium","speed":"35ft","languages":"you can speak Common and can understand the Whisper of the Echoes, although the lone Krampus have lost the right to speak it.","parent_race":"","sub_races":"","race_features":"[ul][li][b]Darkvision:[\/b] As a being bound to darkness, you feel\r\ncomfortable immersed in darkness; you can see up to 60\r\nfeet in dim light, and in darkness as if they were in dim\r\nlight conditions.[\/li]\r\n[li][b]Gift of Perchta: [\/b]Magical darkness does not impede\r\nyour Darkvision.[\/li]\r\n[li][b]Wild Origins:[\/b] You are Proficient in Intimidation and Nature.[\/li]\r\n[li][b]Creatures of the Night:[\/b] Your people remain bound to\r\nthe Dark Mirror and the corruption that veils your soul\r\nmakes you particularly resistant to spiritual strain; when\r\nfaced with \"Vile Foe\" beings, you have Advantage on\r\nany Saving Throw to prevent the loss of Soul Points;\r\nyou also have Advantage on Saving Throws to hear the\r\nWhisper of the Echoes without losing Soul Points.[\/li]\r\n[li][b]Poisonous Whisper:[\/b] As a bonus action, you can whisper a\r\ntoxic miasma of dark words, a mixture of Common and\r\nWhisper of the Echoes, against an opponent within 10\r\nfeet radius; the target must make a successful Wisdom\r\nSaving Throw or be Poisoned until the end of its next\r\nturn; if the target is an Aberration, Fiend or Undead, it\r\nis instead Charmed until the end of its next turn; the\r\nDC for this Saving Throw is 8 + Proficiency + your\r\nConstitution modifier; you can use this feature once,\r\nthen you regain its use after you complete a short or\r\nlong rest.[\/li]\r\n[li][b]Sensitivity to Grim Weapons:[\/b] Your connection to \u00c8nferun\r\nmakes you susceptible to blows from Grim Weapons,\r\nas if you were a Fiend (attacks dealt to you are to be\r\nconsidered magical and have Advantage); this, however,\r\ndoes not prevent you from wielding them in combat.[\/li][\/ul]","description":"They are gruff and irascible beings and, although characters\r\nof this ethnicity try to live with others, they occasionally fall\r\nprey to their wild nature when angered . This peculiarity and\r\ntheir large frame make them excellent barbarians or fighters,\r\nalthough other specializations are not precluded. Height is around 6.5 feet.","source":"","jsondata":"","tags":"","templateId":"5520","blockId":"1097451","world":"11838046-c0f9-4ba7-b9ff-eb170dcb2c20","folder":"17032","isShared":"on"}