{"name":"[h2][b]Fire Grenade[\/b][\/h2]","type":"Explosive","attunement":"","properties":"","armortype":"None","ac":"","strengthrequirement":"","weapontype":"None","damage":"","secondarydamage":"","damagetype":"None","range":"","description":"[h2][b][u]Recipe[\/u][\/b][\/h2]\r\nUnstable substance x1, Fuse x1, Ellond Shrub x1, Coal x1\r\n[h2][b][u]Effects[\/u][\/b][\/h2]\r\nSpend an action to throw a glass bottle filled with highly flamable fuel at a creature within 12 tiles. Force the target creature, and each creature within 2 tiles of that creature, to make a DEX saving throw verus 10+Your Dexterity. On a failed save, the target creature takes 3d8+5 fire damage immediately and 1d6 fire damage at the end of each turn for 3 turns. A successful saving throw will deal half damage and will not place a DoT on the target.","rarity":"Common","cost":"","weight":"","source":"","image":"","tabledata":"","tags":"Fire Grenade","isShared":"on","templateId":"18","blockId":"1129946","world":"cb668463-3fa5-45d8-9804-f9e0f20ab0f9","folder":"18151"}