{"name":"Ray of Sickness","level":"1-level","school":"Necromancy","classes":"Eldrani, Vujinn'ka","castingtime":"1 action","range":"60ft","duration":"Instantaneous","components":"V, S","materials":"","description":"[justify]A ray of sickening greenish energy lashes out toward a creature within range. Make a ranged spell attack against the target.[\/justify][justify]\r\n[br]On a hit, the target takes 2d8 poison damage and must make a Constitution saving throw.[\/justify][justify]\r\n[br]On a failed save, it is also poisoned until the end of your next turn.\r\n[br][\/justify][justify]\r\n[br]If the target is already poisoned when you cast this spell, it takes 4d8 poison damage instead.\r\n[br][\/justify]","higherlevels":"[justify]When you cast this spell using a spell slot of 2nd level or higher, the damage increases by 1d8 for each slot level above 1st.[\/justify][justify]If the target is already poisoned when you cast this spell, the damage increases by 2d8 for each slot above 1st instead.\r\n[br]\r\n[br][\/justify]","source":"","tabledata":"","tags":"Spell","templateId":"19","blockId":"1240126","world":"f7170b3a-aa4d-4b6e-9dbf-8427c005b72e","folder":"21422","isShared":"on"}