{"name":"Aquapis","overview":"The orcs on Aqacaesum are adapted straight to Aquapis because there is no land in the world. The Aquapis have eyesight attuned for darker environments, so they tend to stay close to the ocean floor. They do not stay too close, however because they do not want to awaken Cthulhu.","image_id":"4581197","ability_score_increase":"+5 Strength, \u20132 Intelligence, \u20132 Wisdom, \u20132 Charisma. An Aquapis\u2019 starting Intelligence score is always at least 3. If this adjustment would lower the character\u2019s score to 1 or 2, his score is nevertheless 3.","age":"Aquapis reach adulthood at age 12 and live up to 50 years.","alignment":"usually chaotic neutral or evil","size":"Medium","speed":"30ft walking and swimming speed","languages":"Aquan, Orc, and two other languages.","parent_race":"","sub_races":"","race_features":"[b]Aquapis Water-Breathing[\/b]\r\nAn Aquapis can breath in water and on land.\r\n[b]Darkvision[\/b]\r\nAquapis can see in the dark up to 60 feet. Darkvision is black and white only, but it is otherwise like normal sight, and aquatic orcs can function just fine with no light at all.\r\n[b]Light Sensitivity[\/b]\r\nAquapis are dazzled in bright sunlight or within the radius of a daylight spell.\r\n[b]Dwellers of the Deep[\/b]\r\nAquapis gain the History proficiency and have resistance to cold damage.","description":"","source":"","jsondata":"","tags":"","isShared":"on","templateId":"5520","blockId":"1240193","world":"9e4128d4-36da-4291-b30f-fa38d10799ff","folder":""}