{"name":"Phantasmal","abilityscores":"Choose one of: (a) Choose any +2; choose any other +1 (b) Choose any +1; choose any other +1; choose any other +1","size":"Medium","speed":"30ft","languages":"You can speak, read, and write Common and one language of your choice. ","features":"[h4]Ghostly Telekinesis [\/h4]\r\nAs an action, you can target an object up to 50 pounds that isn\u2019t being worn or carried within 30 feet of you. Your DC for this ability is equal to 8 + Intelligence, Wisdom, or Charisma modifier (choose when you select this race).\r\n\r\nYou are able to either slowly move or launch the object up to 15 feet, in any direction before it falls to the ground, stopping early if it impacts against a solid surface. If the object strikes a creature, that creature must make a Dexterity saving throw. On a failed save, the object stops moving and both the object and the creature take 2d8 bludgeoning damage.\r\n\r\nYou can use this trait a number of times equal to your consitution modifer, regaining all expended uses when you finish a long rest.\r\n\r\n\r\n\r\n[h4]Ghostly form[\/h4]\r\nYou are able to transition your body into an incorporeal state, causing you to breifly hear the rattling chains of the underworld.\r\n\r\nAs a bonus action, you can make your self incorporeal for 1 minute and can end it as a free action. If you make an attack or cast a spell you immediately return to your corporeal form. While incorporeal you gain the following benefits:\r\n\r\n[ul][li]Everything you are wearing or carrying is also incorporeal as long as it is on your person. [\/li][\/ul]\r\n\r\n[ul][li]Your movement speed is reduced by half.[\/li][\/ul]\r\n\r\n[ul][li]Attacks against you are made at disadvantage, you can\u2019t be grappled and are immune to the prone condition.[\/li][\/ul]\r\n\r\n[ul][li]You can move through solid matter that is no more than 5 feet thick, as well as through creatures and objects, as if they were difficult terrain. If you end your turn inside solid matter, a creature, an object, or return to your corporeal form, you are forcibly ejected to the nearest unoccupied space and take 1d10 force damage [\/li][\/ul]\r\n \r\nYou can use this trait a number of times equal to your consitution modifer, regaining all expended uses when you finish a long rest.\r\n","tabledata":"","tags":"Races","isShared":"on","templateId":"23","blockId":"1253850","world":"c6537978-3951-4697-9118-86ea5f0a8ae1","folder":"null"}