{"name":"Fighting Styles","prerequisites":"Fighting Style Feature or Fighting Initiate Feat","description":"[b]FIGHTING STYLE: ARCHERY\r\n[br][\/b]\r\nYou gain a +2 bonus to attack rolls you make with Ranged weapons.\r\n\r\n[b]FIGHTING STYLE: DEFENSE\r\n[br][\/b]\r\nWhile you are wearing armor, you gain a +1 bonus to Armor Class.\r\n\r\n[b]FIGHTING STYLE: DUELING\r\n[br][\/b]\r\nWhen you are wielding a Melee weapon in one hand and no other weapons, you gain a +2 bonus to damage rolls with that weapon.\r\n\r\n[b]FIGHTING STYLE: GREAT WEAPON FIGHTING\r\n[br][\/b]\r\nWhen you roll a 1 or 2 on a damage die for an attack you make with a Melee weapon that you are wielding with two hands, you can reroll the die, and you must use the new roll. The weapon must have the Two-Handed or Versatile property to gain this benefit.\r\n\r\n[b]FIGHTING STYLE: PROTECTION\r\n[br][\/b]\r\nWhen a creature you can see attacks a target other than you that is within 5 feet of you, you can use your Reaction to interpose your Shield and impose Disadvantage on the attack roll. You must be wielding a Shield to use this Reaction.\r\n\r\n[b]FIGHTING STYLE: TWO-WEAPON FIGHTING\r\n[br][\/b]\r\nWhen you make the extra attack granted by the Light weapon property, you can add your ability modifier to the damage of the extra attack.","tabledata":"","tags":"","templateId":"20","blockId":"1372412","world":"66465654-79bf-4453-9bdc-c59429ed76ee","folder":"21774","isShared":"on"}