{"name":"Armor of Magical Strength","prerequisites":"A suit of armor (requires attunement)","description":"This armor has 6 charges. The wearer can expend the armor's charges in the following ways:\r\n[li]When the wearer makes a Strength check or a Strength saving throw, it can expend 1 charge to add a bonus to the roll equal to its Intelligence modifier[\/li]\r\n[li]If the creature would be knocked prone, it can use its reaction to expend 1 charge to avoid being knocked prone.[\/li][br]\r\nThe armor regains 1d6 expended charges daily at dawn.","tabledata":"","tags":"artificer infusion","isShared":"on","templateId":"20","blockId":"1411525","world":"47bc1e91-f347-48cf-a141-6500249a50f3","folder":"27244"}