{"name":"Radiant Weapon","prerequisites":"6th-level artificer; A simple or martial weapon (requires attunement)","description":"[p]This magic weapon grants a +1 bonus to attack and damage rolls made with it. While holding it, the wielder can take a bonus action to cause it to shed bright light in a 30-foot radius and dim light for an additional 30 feet. The wielder can extinguish the light as a bonus action.[\/p]\r\n[p]The weapon has 4 charges. As a reaction immediately after being hit by an attack, the wielder can expend 1 charge and cause the attacker to be blinded until the attacker's next turn, unless the attacker succeeds on a Constitution saving throw against your spell save DC. The weapon regains 1d4 expended charges daily at dawn.[\/p]","tabledata":"","tags":"artificer infusion","isShared":"on","templateId":"20","blockId":"1411928","world":"47bc1e91-f347-48cf-a141-6500249a50f3","folder":"27244"}