{"name":"Shield Master","prerequisites":"4th Level Feat, Shield Training","description":"[b]Repeatable:[\/b] No\r\n\r\nYou\u2019ve trained to use shields not just for protection, but also for offense, granting you the following benefits:\r\n\r\n[b]Ability Score Increase. [\/b]Increase your Strength score by 1, to a maximum of 20.\r\n[br]\r\n[b]Shield Bash. [\/b]If you attack a creature within 5 feet of you as part of the Attack Action and hit with a Melee Weapon, you can immediately bash the target with your Shield if it\u2019s equipped, forcing the target to make a Strength Saving Throw against a DC equal to 8 + your Strength modifier + your Proficiency Bonus. On a failed save, you knock the target Prone or push it 5 feet away. You can use this benefit only once on each of your turns.\r\n[br]\r\n[b]Interpose Shield. [\/b]If you are subjected to an effect that allows you to make a Dexterity Saving Throw to take only half damage, you can use your Reaction to take no damage if you succeed on the Saving Throw and are wielding a Shield, interposing your shield between yourself and the source of the effect.","tabledata":"","tags":"","templateId":"20","blockId":"1412315","world":"66465654-79bf-4453-9bdc-c59429ed76ee","folder":"25041","isShared":"on"}