{"name":"Vizneer","overview":"The Vizneer, known as The Armored, are a race of anthropomorphic lizards. They possess strong, scaly skin that provides natural protection, and their formidable tails serve as both weapons and tools. Vizneer tails vary in shape and function: some have short, thick tails covered in hard nobs, making them excellent for bashing, while others have long, thin tails that can be used like whips for precise strikes.","image_id":"5859162","ability_score_increase":"Con +2, Str +1","age":"Mature by 15, live up to 120 years","alignment":"Tend toward neutral","size":"Medium","speed":"Walking: 30 feet","languages":"Common, Vizeer","parent_race":"","sub_races":"","race_features":"[b]Natural Armor:[\/b]\r\nYour scaly skin gives you a natural Armor Class (AC) of 13 + your Dexterity modifier.\r\n\r\n[b][u]Tail Attack[\/u][\/b]\r\nYou can use your tail as a natural weapon. Choose one of the following:\r\n\r\n[b]Bashing Tail- [\/b]Your tail is short and thick, ending in hard nobs. You can use it to make unarmed strikes. On a hit, your tail deals bludgeoning damage equal to 1d6 + your Strength modifier.\r\n\r\n[b]Whip Tail- [\/b]Your tail is long and thin, capable of delivering precise strikes. You can use it to make unarmed strikes. On a hit, your tail deals slashing damage equal to 1d4 + your Dexterity modifier.\r\n\r\n[b]Scaly Resilience:[\/b]\r\nYou have advantage on saving throws against poison, and you have resistance to poison damage.\r\n\r\n[b]Lizard's Cunning:[\/b]\r\nYou have proficiency in the Perception skill, reflecting your keen senses and alertness.\r\n\r\n[b]Languages:[\/b]\r\nYou can speak, read, and write Common and Vizeer.\r\n\r\n[b]Survival Instincts:[\/b]\r\nVizneer are adept at surviving in harsh environments. You have proficiency with one of the following:\r\n\r\n[b]Survival:[\/b] Representing your ability to find food, water, and shelter.\r\n\r\n[b]Athletics: [\/b]Reflecting your physical prowess and endurance.\r\n\r\n[b]Camouflage:[\/b]\r\nYour scales can change color slightly to blend into your surroundings. As an action, you can attempt to hide, even when you are only lightly obscured. You can use this trait once per short or long rest.","description":"Vizneer exhibit sexual dimorphism, with females typically displaying bright, vibrant colors and smoother scales, whereas males have duller colorations and rougher scales. This difference in appearance often reflects their roles within Vizneer society, with females often being more visually striking and males blending into their environment more easily.","source":"","jsondata":"","tags":"","templateId":"5520","blockId":"1441267","world":"5fb1432c-a44c-42da-8eb2-01730357bf70","folder":"29656","isShared":"on"}