{"name":"Helm of Perfect Potential","item_type":"Armor","rarity":"Legendary","price":"50,000+ gp","weight":"","properties":"","description":"This copper-hued helm contains a shard of the Elemental Chaos embedded in its forehead, surrounded by a motif of a rising sun. Legend says Annam fashioned this helm for his daughter Diancastra to hold the fragment of chaos she used to prove her worth to her father.\r\n\r\n[b]Random Properties: [\/b]The helm has the following random properties, determined by rolling on the appropriate table in the Dungeon Master\u2019s Guide:\r\n[ul][li]2 minor beneficial properties[\/li]\r\n[li]1 major beneficial property[\/li]\r\n[li]1 minor detrimental property[\/li][\/ul]\r\n[b]Master of Guile: [\/b]While wearing the helm, you have advantage on Charisma (Deception) and Wisdom (Insight) checks.\r\n\r\n[b]Arrow of Elemental Havoc: [\/b]As a bonus action while wearing the helm, you can launch a bolt of searing elemental energy toward a creature you can see within 90 feet of yourself. The target must make a DC 20 Dexterity saving throw. On a failed save, the creature takes 4d6 acid, cold, fire, lightning, or thunder damage (your choice). On a successful save, the creature takes half as much damage.\r\n\r\n[b]Spellcasting: [\/b]The helm has 6 charges and regains 1d6 charges each dawn. As an action while wearing the helm, you can expend 1 or more of its charges to cast one of the following spells (save DC 20): Elemental Weapon (1 charge), Call Lightning (2 charges), Wall of Fire (3 charges), Conjure Elemental (4 charges), Tsunami (5 charges).","armor_class":"","strength_requirement":"","weapon_subtype":"None","weapon_damage":"","weapon_secondary_damage":"","weapon_damage_type":"None","weapon_range":"","item_needs_attunement":"1","attunement":"","source":"BP:GOG","image_gallery_id":"","tags":"Armor, Magic, Legendary","isShared":"on","templateId":"2999","blockId":"1492500","world":"4fb9d855-142b-4776-972c-9b680c1d330a","folder":"32400"}