{"name":"Horker","challenge_rating":"1\/4","xp":"","types":"Beast","pb":"","size":"Large","sizer":"NONE","languages":"","alignment":"unaligned","description":"[b]Harvesting:[\/b] Horker Meat, Horker Tusk (3), Lesser Soul","suggested_environments":"","armor_class":"9","hit_points":"22 (3d10+6) [roll:3d10+6]","strength":"15","dexterity":"9","constitution":"14","intelligence":"3","wisdom":"11","charisma":"4","base_movement_units":"","base_movement_in_ft":"20","fly_movement_in_ft":"","burrow_movement_in_ft":"","swim_movement_in_ft":"40","climb_movement_in_ft":"","senses":"passive Perception 10","skills":"","saving_throws":"","damage_vulnerabilities":"","damage_resistances":"","damage_immunities":"","condition_immunities":"","spellcasting":"","cast_at_will":"","cast_one_per_day":"","cast_twice_per_day":"","cast_thrice_per_day":"","special_abilities":"[b]Hold Breath. [\/b]The horker can hold it's breath underwater for up to 30 minutes.\r\n\r\n[b]Charge.[\/b] If the horker moves 20 feet straight toward a target and then hits it with a ram attack on the same turn, the target takes an extra 2 (1d4) bludgeoning damage. If the target is a creature, it must succeed on a DC 10 Strength saving throw or be knocked prone. If the horker moves more than 20 feet, the target takes an additional 2 (1d4) bludgeoning damage.","actions":"[b]Tusks.[\/b] Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: (1d8+2) piercing damage.\r\n\r\n[b]Ram.[\/b] Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 2) bludgeoning damage.","bonus_actions":"","reactions":"","legendary_actions":"","lair_description":"","lair_actions":"","regional_effects":"","motivation":"","tactics":"","image_gallery_id":"6179114","source":"","tags":"Beast, CR 1\/4","isShared":"on","templateId":"2991","blockId":"1500167","world":"f4f8efb5-511a-4465-a937-ff6eb7572bd9","folder":"31473"}