{"name":"Jackal","challenge_rating":"0","xp":"10","types":"Beast","pb":"+2","size":"Small","sizer":"NONE","languages":"","alignment":"Unaligned","description":"","suggested_environments":"","armor_class":"12","hit_points":"3","strength":"8","dexterity":"15","constitution":"11","intelligence":"3","wisdom":"12","charisma":"6","base_movement_units":"","base_movement_in_ft":"40","fly_movement_in_ft":"","burrow_movement_in_ft":"","swim_movement_in_ft":"","climb_movement_in_ft":"","senses":"Passive Perception 13","skills":"Perception +3","saving_throws":"","damage_vulnerabilities":"","damage_resistances":"","damage_immunities":"","condition_immunities":"","spellcasting":"","cast_at_will":"","cast_one_per_day":"","cast_twice_per_day":"","cast_thrice_per_day":"","special_abilities":"[b]Keen Hearing and Smell[\/b]. The jackal has advantage on Wisdom (Perception) checks that rely on hearing or smell.\r\n\r\n[b]Pack Tactics[\/b]. The jackal has advantage on an attack roll against a creature if at least one of the jackal's allies is within 5 feet of the creature and the ally isn't incapacitated.","actions":"[b]Bite[\/b]. Melee Weapon Attack: +1 to hit, reach 5 ft., one target. Hit: 1 (1d4 \u2013 1) piercing damage.","bonus_actions":"","reactions":"","legendary_actions":"","lair_description":"","lair_actions":"","regional_effects":"","motivation":"","tactics":"","image_gallery_id":"6474607","source":"SRD","tags":"","templateId":"2991","blockId":"1533060","world":"f23bfee1-fef1-458a-9e5d-7b8dc747c3db","folder":"31402","isShared":"on"}