{"name":"Froghemoth","challenge_rating":"11","xp":"7200","types":"Monstrosity","pb":"+4","size":"Huge","sizer":"NONE","languages":"-","alignment":"Unaligned","description":"This beast alone is a standard CR10 Froghemoth (from Volo). [br]\r\nWith the Lair Actions (from Home Field Advantage) is CR11 . ","suggested_environments":"","armor_class":"14 (natural armor)","hit_points":"184 [roll:16d12+80]","strength":"23","dexterity":"13","constitution":"20","intelligence":"2","wisdom":"12","charisma":"5","base_movement_units":"","base_movement_in_ft":"30","fly_movement_in_ft":"","burrow_movement_in_ft":"","swim_movement_in_ft":"30","climb_movement_in_ft":"","senses":"darkvision 60 ft., passive Perception 19","skills":"Perception +91 Stealth +5","saving_throws":"Con +9, Wis +5","damage_vulnerabilities":"","damage_resistances":"Fire, Lightning","damage_immunities":"","condition_immunities":"","spellcasting":"","cast_at_will":"","cast_one_per_day":"","cast_twice_per_day":"","cast_thrice_per_day":"","special_abilities":"[b][i]Amphibious.[\/i][\/b] The froghemoth can breathe air and water.\r\n\r\n[b][i]Shock Susceptibility.[\/i][\/b] If the froghemoth takes lightning damage,\r\nit suffers several effects until the end of its next turn: its speed\r\nis halved, it takes a -2 penalty to AC and Dexterity saving\r\nthrows, it can't use reactions or Multiattack, and on its turn, it\r\ncan use either an action or a bonus action, not both.","actions":"[b][i]Multiattack.[\/i][\/b] The froghemoth makes two attacks with its tentacles.\r\nIt can also use its tongue or bite.\r\n\r\n[i][b]Tentacle.[\/b] Melee Weapon Attack:[\/i] +10 to hit, reach 20 ft., one\r\ntarget. Hit: 19 ([roll:3d8+6]) bludgeoning damage, and the target is\r\ngrappled (escape DC 16) if it is a Huge or smaller creature. Until\r\nthe grapple ends, the froghemoth can't use this tentacle on\r\nanother target. The froghemoth has four tentacles.\r\n\r\n[i][b]Bite.[\/b] Melee Weapon Attack:[\/i] +10 to hit, reach 5 ft., one target.\r\nHit: 22 ([roll:3d10+6]) piercing damage, and the target is swallowed\r\nif it is a Medium or smaller creature. [br]\r\nA swallowed creature is\r\nblinded and restrained, has total cover against attacks and\r\nother effects outside the froghemoth, and takes 10 ([roll:3d6]) acid\r\ndamage at the start of each of the froghemoth's turns.\r\nThe froghemoth's gullet can hold up to two creatures at a\r\ntime. If the froghemoth takes 20 damage or more on a single\r\nturn from a creature inside it, the froghemoth must succeed on\r\na DC 20 Constitution saving throw at the end of that turn or regurgitate\r\nall swallowed creatures, each of which falls prone in a\r\nspace within 10 feet of the froghemoth. [br]\r\nIf the froghemoth dies,\r\na swallowed creature is no longer restrained by it and can escape\r\nfrom the corpse using 10 feet of movement, exiting prone.\r\n\r\n[b][i]Tongue.[\/i][\/b] The froghemoth targets one Medium or smaller\r\ncreature that it can see within 20 feet of it. The target must\r\nmake a DC 18 Strength saving throw. On a failed save, the\r\ntarget is pulled into an unoccupied space within 5 feet of\r\nthe frog_hemoth, and the froghemoth can make a bite attack\r\nagainst it as a bonus action.","bonus_actions":"[b][i]Bite and Tongue.[\/i][\/b] See [i]Tongue[\/i] in the Actions. ","reactions":"","legendary_actions":"","lair_description":"","lair_actions":"[b][i]Bullying Around.[\/i][\/b] The froghemoth unleashes a terrible bellow,\r\nordering any nearby bullywugs to attack at once.\r\n4 (1d6 +1) bullywugs jump down from nearby\r\ntrees. They act on initiative count 19, and try their\r\nbest to protect the Froghemoth. The froghemoth\r\ncan\u2019t use this action again until there are two or\r\nfewer bullywugs still active in the lair.\r\n\r\n[b][i]Swamp Tides.[\/i][\/b] A pool in the lair of the froghemoths choice\r\nbegins to swell with water and lurches outwards.\r\nAll creatures within 10 feet of the pool\u2019s edge\r\nmust make a DC 16 Strength saving throw.\r\ncausing one of the following effects. On a failure,\r\nthe creature is either pushed 10 feet away from the\r\npool, or pulled 10 feet towards the center of the\r\npool as the water recedes (Froghemoth\u2019s choice).\r\n\r\n[b][i]Muddy Armor. [\/i][\/b] The froghemoth drags mud with its tentacles and\r\nsmears it on its body, offering protection from it\u2019s\r\nShock Susceptibility trait until initiative count 20\r\non the next round. The froghemoth can\u2019t use this\r\nlair action again until it has used a different one.","regional_effects":"","motivation":"","tactics":"","image_gallery_id":"6625567","source":"Volo + Home Field Advantage","tags":"","isShared":"on","templateId":"2991","blockId":"1549315","world":"3d8ddf4f-5ec2-46f5-9bf3-eaf2babdc6e4","folder":"25091"}