{"name":"Reaver Spirit","spell_level":"3-level","casting_time":"1 action","range":"30ft.","components":"Verbal, Somatic","materials":"","duration":"Concentration, 1 minute","school":"Enchantment","attack":"","effect":"Buff","higher_levels":"When you cast this spell using a spell slot of 4th level or higher, the bonus to damage increases by 1 for each slot level above 2nd.","classes":"Cleric, Druid, Ranger","spell_description":"You inspire allies to fight with the savagery of berserkers. You and any allies you can see within range have advantage on Strength checks and Strength saving throws; resistance to bludgeoning, piercing, and slashing damage from nonmagical attacks; and a +2 bonus to damage with melee weapons. When the spell ends, each affected creature must succeed on a Constitution saving throw or gain 1d4 levels of [tooltip:While you have the Exhaustion condition, you experience the following effects: Exhaustion Levels (This condition is cumulative. Each time you receive it, you gain 1 Exhaustion level. You die if your Exhaustion level is 6.), D20 Tests Affected (When you make a D20 Test, the roll is reduced by 2 times your Exhaustion level.), Speed Reduced (Your Speed is reduced by a number of feet equal to 5 times your Exhaustion level.), Removing Exhaustion Levels (Finishing a Long Rest removes 1 of your Exhaustion levels. When your Exhaustion level reaches 0, the condition ends.)]exhaustion[\/tooltip].","source":"Deep Magic Volume 1","tags":"","templateId":"3000","blockId":"1551504","world":"f23bfee1-fef1-458a-9e5d-7b8dc747c3db","folder":"37951","isShared":"on"}