{"name":"Thorn Barrage","spell_level":"4-level","casting_time":"1 action","range":"60ft (20-ft radius)","components":"V, S","materials":"","duration":"Instantaneous","school":"Evocation","attack":"","effect":"","higher_levels":"Damage increases by 1d6 per level above 4th.","classes":"Druid","spell_description":"You launch a hail of thorned roots and shards. Each creature in a 20-foot radius must make a Dexterity saving throw, taking 6d6 nature damage on a failed save, or half on a success. Creatures that fail the save also have their movement halved until the start of their next turn.","source":"Homebrew","tags":"","isShared":"on","templateId":"3000","blockId":"1553054","world":"1d440ebb-ccd0-40cd-90e4-4e557e1081d7","folder":"39030"}