{"name":"Wrath of the Wilds","spell_level":"9-level","casting_time":"1 action","range":"150 feet (60ft radius)","components":"V, S","materials":"","duration":"Instantaneous","school":"Evocation","attack":"","effect":"","higher_levels":"","classes":"Druid","spell_description":"You channel the total fury of the wild, unleashing a catastrophic storm of elemental wrath. Winds roar, lightning strikes, vines lash, and earth splits in a 60-foot-radius sphere centered on a point you choose within range.\r\n\r\nEach creature of your choice in the area must make a Dexterity saving throw. On a failed save, the creature takes 16d10 nature damage and is thrown 40 feet in a direction of your choice, landing prone. On a successful save, the creature takes half damage and isn\u2019t moved.\r\n\r\nAll magical effects of 6th level or lower in the area are dispelled. Structures and objects not protected by magical means are heavily damaged or uprooted.\r\n\r\nCreatures reduced to 0 HP by this spell cannot regain hit points until the start of your next turn.\r\n\r\n[i]Cannot be cast in Wild Shape.[\/i]","source":"Homebrew","tags":"","isShared":"on","templateId":"3000","blockId":"1553337","world":"1d440ebb-ccd0-40cd-90e4-4e557e1081d7","folder":"39030"}