{"name":"Storm Form","spell_level":"6-level","casting_time":"1 action","range":"Self","components":"Verbal, Somatic, Material","materials":"a piece of wet wool","duration":"Concentration, 10 minutes","school":"Transmutation","attack":"","effect":"Buff","higher_levels":"","classes":"Druid","spell_description":"You transform into a living storm cloud, becoming a swirling mass of black clouds illuminated from within by flickers of lightning. While in this form, your only method of movement is a flying speed of 60 feet. You can enter and occupy the space of another creature. You have resistance to nonmagical damage, immunity to lightning damage, and advantage on Strength, Dexterity, and Constitution saving throws.\u00a0\r\n\r\nIf a creature strikes you with a melee weapon attack, it takes 3d8 lightning damage.\u00a0\r\n\r\nYou can pass through small holes, narrow openings, and even mere cracks, but you treat liquids as if they were solid surfaces. You can\u2019t fall, and you remain hovering in the air even if stunned or otherwise [tooltip:While you have the Incapacitated condition, you experience the following effects: Inactive (You can\u2019t take any action, Bonus Action, or Reaction.), No Concentration (Your Concentration is broken.), Speechless (You can\u2019t speak.), Surprised (If you\u2019re Incapacitated when you roll Initiative, you have Disadvantage on the roll.)]incapacitated[\/tooltip]. You cannot talk or manipulate objects in storm cloud form, and any objects you were carrying or holding can\u2019t be used, dropped, or interacted with in any way. You cannot cast spells while in this form.\u00a0\r\n\r\nAs an action, you can attack an opponent up to 30 feet away, dealing 3d8 lightning damage on a hit. You can also use an action to bring down rain upon a 5-foot square within your reach, drenching it and putting out any nonmagical fires in that area. Finally, you can use an action to expand your form to encompass a 20-foot-radius area, unleashing the storm\u2019s full fury in a burst of rain, wind, lightning, and thunder. Each creature in the area is drenched with rain, takes 3d8 lightning and 3d8 thunder damage, is [tooltip:While you have the Deafened condition, you experience the following effect: Can\u2019t Hear (You can\u2019t hear and automatically fail any ability check that requires hearing.)]deafened[\/tooltip] for 1d4 rounds, and is knocked [tooltip:While you have the Prone condition, you experience the following effects: Restricted Movement (Your only movement options are to crawl or to spend an amount of movement equal to half your Speed rounded down to right yourself and thereby end the condition. If your Speed is 0, you can\u2019t right yourself), Attacks Affected (You have Disadvantage on attack rolls. An attack roll against you has Advantage if the attacker is within 5 feet of you. Otherwise, that attack roll has Disadvantage.)]prone[\/tooltip]. A successful Constitution saving throw halves the damage and negates the [tooltip:While you have the Deafened condition, you experience the following effect: Can\u2019t Hear (You can\u2019t hear and automatically fail any ability check that requires hearing.)]deafened[\/tooltip] and [tooltip:While you have the Prone condition, you experience the following effects: Restricted Movement (Your only movement options are to crawl or to spend an amount of movement equal to half your Speed rounded down to right yourself and thereby end the condition. If your Speed is 0, you can\u2019t right yourself), Attacks Affected (You have Disadvantage on attack rolls. An attack roll against you has Advantage if the attacker is within 5 feet of you. Otherwise, that attack roll has Disadvantage.)]prone[\/tooltip] conditions. Taking this action uses up any remaining duration of the spell, and you resume your normal form at the end of your turn.","source":"Deep Magic Volume 1","tags":"","templateId":"3000","blockId":"1553482","world":"f23bfee1-fef1-458a-9e5d-7b8dc747c3db","folder":"37951","isShared":"on"}