{"name":"Ray of Alchemical Negation","spell_level":"4-level","casting_time":"1 action","range":"60ft.","components":"Verbal, Somatic","materials":"","duration":"Instant","school":"Transmutation","attack":"Ranged Spell Attack","effect":"Control","higher_levels":"","classes":"Wizard with Alkemancy Specialization","spell_description":"You launch a ray of blazing, polychromatic energy from your fingertips. Make a ranged spell attack against an alchemical item or a trap that uses alchemy to achieve its ends, such as a trap that sprays acid, releases poisonous gas, or triggers an explosion of alchemist\u2019s fire. A hit destroys the alchemical reagents, rendering them harmless. The attack is made against the most suitable object Armor Class.\u00a0\r\n\r\nThis spell can also be used against a creature within range that is wholly or partially composed of acidic, poisonous, or alchemical components, such as an alchemical golem or an ochre jelly. In that case, a hit deals 6d6 force damage, and the target must make a successful Constitution saving throw or it deals only half as much damage with its acidic, poisonous, or alchemical attacks for 1 minute. A creature whose damage is halved can repeat the saving throw at the end of each of its turns, ending the effect on a success. ","source":"Deep Magic Volume 1","tags":"","templateId":"3000","blockId":"1554633","world":"f23bfee1-fef1-458a-9e5d-7b8dc747c3db","folder":"37951","isShared":"on"}