{"name":"Medusai","overview":"[p]The Medusai are the sinuous descendants of Medusa, the Serpent Mother, known for her cunning and control. They bear serpentine traits such as scales along their skin, slit-pupil eyes and elongated, graceful forms. Some Medusai also have hair that resembles writhing serpents, though they are harmless.[\/p]\r\n[p][\/p]\r\n[p][\/p]\r\n","image_id":"","ability_score_increase":"Your Dexterity score increases by 1.","age":"Medusai life slightly shorter then other Arunai, living for around 350 years ","alignment":"","size":"Medium","speed":"30 ft.","languages":"You can speak, read and write one language based on the region of your upbringing and have a natural understanding of Sylven the language of the Spirits.","parent_race":"1554962","sub_races":"","race_features":"[ul]\r\n- [b]Serpent's Reflexes.[\/b] You have advantage on saving throws against being restrained.\r\n- [b]Venom Blood. [\/b]You have Resistance against Poison Damage, and advantage on any Save agaisnt The Poisiond Condition.\r\n- [b]Venomous Bite.[\/b] Your serpentine heritage gives you venomous fangs, granting you a natural bit attack dealing 1d4 Piercing damage and that are capable of injecting one of the following toxins upon a successful bite attack. When you hit a creature with a bite attack, you may choose one of the following effects:\r\n-- [u]Neurotoxin:[\/u] The target must make a Constitution saving throw (DC = 8 + your Constitution modifier + your proficiency bonus) or become paralyzed for 1 minute. The target can repeat the saving throw at the end of each of its turns, ending the effect on a success.\r\n-- [u]Hemotoxin:[\/u] The target must make a Constitution saving throw or take an additional 2d6 poison damage at the start of each of its turns for 1 minute. The target can repeat the saving throw at the end of each of its turns, ending the effect on a success.\r\n-- [u]Cytotoxin:[\/u] The target must make a Constitution saving throw or suffer a -2 penalty to Strength and Dexterity for 1 hour. The target can make a saving throw at the end of each of its turns to end the effect early.\r\n[\/ul]\r\n[p]You can use this ability a number of times equal to your Proficiency Bonus between short or long Rests.[\/p]\r\n[p][\/p]\r\n","description":"","source":"","jsondata":"","tags":"","templateId":"5520","blockId":"1555116","world":"f6432138-e2a2-4947-976e-009ab3e29aeb","folder":"39271","isShared":"on"}