{"name":"Timely Distraction","spell_level":"2-level","casting_time":"1 action","range":"25ft.","components":"Verbal, Somatic, Material","materials":"a handful of sand or dirt thrown in the air","duration":"3 rounds","school":"Evocation","attack":"WIS Save","effect":"Control","higher_levels":"","classes":"Bard, Sorcerer, Wizard with Chaos Specialization","spell_description":"You call forth a swirling, crackling wave of constantly shifting pops, flashes, and swept-up debris. This chaos can confound one creature. If the target gets a failure on a Wisdom saving throw, roll a d4 and consult the following table to determine the result. An affected creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. Otherwise, the spell ends when its duration expires.\r\n[table]\r\n[tr][th]d4[\/th][th]Condition[\/th]\r\n[\/tr]\r\n[tr][td]1[\/td][td][tooltip:While you have the Blinded condition, you experience the following effects: Can\u2019t See (You can\u2019t see and automatically fail any ability check that requires sight.), Attacks Affected (Attack rolls against you have Advantage, and your attack rolls have Disadvantage.)]blinded[\/tooltip][\/td]\r\n[\/tr]\r\n[tr][td]2[\/td][td][tooltip:While you have the Stunned condition, you experience the following effects: Incapacitated (You have the Incapacitated condition.), Saving Throws Affected (You automatically fail Strength and Dexterity saving throws.), Attacks Affected (Attack rolls against you have Advantage.)]stunned[\/tooltip][\/td]\r\n[\/tr]\r\n[tr][td]3[\/td][td][tooltip:While you have the Deafened condition, you experience the following effect: Can\u2019t Hear (You can\u2019t hear and automatically fail any ability check that requires hearing.)]deafened[\/tooltip][\/td]\r\n[\/tr]\r\n[tr][td]4[\/td][td][tooltip:While you have the Prone condition, you experience the following effects: Restricted Movement (Your only movement options are to crawl or to spend an amount of movement equal to half your Speed rounded down to right yourself and thereby end the condition. If your Speed is 0, you can\u2019t right yourself), Attacks Affected (You have Disadvantage on attack rolls. An attack roll against you has Advantage if the attacker is within 5 feet of you. Otherwise, that attack roll has Disadvantage.)]prone[\/tooltip][\/td]\r\n[\/tr]\r\n[\/table]","source":"Deep Magic Volume 1","tags":"","templateId":"3000","blockId":"1555149","world":"f23bfee1-fef1-458a-9e5d-7b8dc747c3db","folder":"37951","isShared":"on"}