{"name":"Misfortune","spell_level":"6-level","casting_time":"1 action","range":"60ft.","components":"Verbal, Somatic, Material","materials":"a broken mirror","duration":"Concentration, 1 minute","school":"Necromancy","attack":"WIS Save","effect":"Debuff","higher_levels":"","classes":"Bard, Sorcerer, Wizard with Chaos Specialization","spell_description":"You cast a pall of bad luck over all creatures in a 15-foot radius centered on a point within range. Each creature in that area must succeed on a Wisdom saving throw or be cursed with bad luck for the duration of the spell. A creature under the effect of this spell has disadvantage on all ability checks, saving throws, and attack rolls. A [blocklink:1532806] spell ends this effect.\u00a0\r\n\r\n[b]Special[\/b]. If a targeted creature is carrying a [blocklink:1530798], the creature is unaffected by the spell, but the item ceases to function for 24 hours. Likewise, if a targeted creature is carrying a [blocklink:1555557] (or a luck blade of any type), the creature is unaffected by the spell, but the sword\u2019s Luck ability and saving throw bonuses cease to function for 24 hours.","source":"Deep Magic Volume 1","tags":"","templateId":"3000","blockId":"1555551","world":"f23bfee1-fef1-458a-9e5d-7b8dc747c3db","folder":"37951","isShared":"on"}