{"name":"Grim Siphon","spell_level":"1-level","casting_time":"1 action","range":"Self","components":"Verbal, Somatic, Material","materials":"the skull of a tiny mammal or bird","duration":"Instant","school":"Necromancy","attack":"CON Save","effect":"Poison","higher_levels":"When you cast this spell using a spell slot of 2nd level or higher, the poison damage increases by 1d4 for each slot level above 1st.","classes":"Cleric, Druid, Sorcerer, Warlock with Dark Specialization","spell_description":"You twist the forces of entropy around two creatures, bringing distress to one while staving off the demise of the other. A creature you can see within range must make a successful Constitution saving throw or take poison damage equal to 1d4 + your spellcasting ability modifier. Another creature you choose that is within 5 feet of the target regains hit points equal to half the amount of poison damage dealt.","source":"Deep Magic Volume 1","tags":"","templateId":"3000","blockId":"1555693","world":"f23bfee1-fef1-458a-9e5d-7b8dc747c3db","folder":"37951","isShared":"on"}