{"name":"Last Rays of the Dying Sun","spell_level":"7-level","casting_time":"1 action","range":"40ft.","components":"Verbal, Somatic","materials":"","duration":"Instant","school":"Evocation","attack":"DEX Save","effect":"Fire, Cold","higher_levels":"When you cast this spell using a spell slot of 8th or 9th level, the damage from both waves increases by 1d6 for each slot level above 7th.","classes":"Sorcerer, Wizard with Illumination Specialization","spell_description":"A burst of searing heat explodes from you, dealing 6d6 fire damage to all enemies within range. Immediately afterward, a wave of frigid cold rolls across the same area, dealing 6d6 cold damage to enemies. A creature that makes a successful Dexterity saving throw takes half the damage.","source":"Deep Magic Volume 1","tags":"","templateId":"3000","blockId":"1558144","world":"f23bfee1-fef1-458a-9e5d-7b8dc747c3db","folder":"37951","isShared":"on"}