{"name":"Crushing Trample","spell_level":"2-level","casting_time":"1 action","range":"Self","components":"Verbal, Somatic","materials":"","duration":"1 round","school":"Transmutation","attack":"STR Save","effect":"Bludgeoning","higher_levels":"","classes":"Cleric, Druid, Ranger, Sorcerer with Labyrinth Specialization","spell_description":"Upon casting this spell, you are filled with a desire to overrun your foes. You immediately move up to twice your speed in a straight line, trampling every foe in your path that is of your size category or smaller. If you try to move through the space of an enemy whose size is larger than yours, your movement (and the spell) ends. Each enemy whose space you move through must make a successful Strength saving throw or be knocked [tooltip:While you have the Prone condition, you experience the following effects: Restricted Movement (Your only movement options are to crawl or to spend an amount of movement equal to half your Speed rounded down to right yourself and thereby end the condition. If your Speed is 0, you can\u2019t right yourself), Attacks Affected (You have Disadvantage on attack rolls. An attack roll against you has Advantage if the attacker is within 5 feet of you. Otherwise, that attack roll has Disadvantage.)]prone[\/tooltip] and take 4d6 bludgeoning damage. \r\n\r\nIf you have hooves, add your Strength modifier (minimum of +1) to the damage. You move through the spaces of foes whether or not they succeed on their Strength saving throws. You do not provoke opportunity attacks while moving under the effect of crushing trample.","source":"Deep Magic Volume 1","tags":"","templateId":"3000","blockId":"1559489","world":"f23bfee1-fef1-458a-9e5d-7b8dc747c3db","folder":"37951","isShared":"on"}