{"name":"Quick Time","spell_level":"4-level","casting_time":"1 action","range":"30ft.","components":"Verbal, Somatic, Material","materials":"any seed","duration":"Instant","school":"Conjuration","attack":"CON Save","effect":"Control","higher_levels":"When you cast this spell using a spell slot of 5th level or higher, you increase the target\u2019s age by one additional year for each slot level above 4th.","classes":"Druid with Temporal Specialization","spell_description":"You make one living creature or plant within range move rapidly in time compared to you. The target becomes one year older. For example, you could cast this spell on a seedling, which causes the plant to sprout from the soil, or you could cast this spell on a newly hatched duckling, causing it to become a full-grown duck. If the target is a creature with an Intelligence of 3 or higher, it must succeed on a Constitution saving throw to resist the aging. It can choose to fail the saving throw.","source":"Deep Magic Volume 1","tags":"","templateId":"3000","blockId":"1560610","world":"f23bfee1-fef1-458a-9e5d-7b8dc747c3db","folder":"37951","isShared":"on"}