{"name":"Alter Time Flow","spell_level":"7-level","casting_time":"1 action","range":"Self","components":"Verbal, Somatic, Material","materials":"an hourglass","duration":"Concentration, 1 minute","school":"Transmutation","attack":"CON Save","effect":"Control","higher_levels":"","classes":"Bard, Cleric with Temporal Specialization","spell_description":"You control the currents of time, affecting all creatures within 30 feet of yourself. You can choose to deliver either a [blocklink:1532791] or [blocklink:1532809] effect (as the spell) to each creature in the area. An unwilling creature makes a Constitution saving throw, avoiding the effect on a success. Each unwilling creature must make a new saving throw if it remains in the affected area at the end of its turn. Any affected creature returns to normal if it exits the area, but if a creature reenters the area while the spell is still active, it is subject to the effect of the spell (and receives another saving throw, if unwilling).","source":"Deep Magic Volume 1","tags":"","templateId":"3000","blockId":"1561099","world":"f23bfee1-fef1-458a-9e5d-7b8dc747c3db","folder":"37951","isShared":"on"}