{"name":"Seed of Chaos","spell_level":"3-level","casting_time":"1 action","range":"60 feet","components":"V, S","materials":"2 Soul Shards","duration":"1 round","school":"Abjuration","attack":"","effect":"","higher_levels":"","classes":"Warlock","spell_description":"You implant a volatile mote of chaos into a creature. At the start of its next turn, the seed detonates. The target and all creatures of your choice within 30 feet must make a Constitution saving throw or take 6d8 chaos damage and be pushed 10 feet away. A successful save takes fire damage instead and prevents the push.","source":"Homebrew","tags":"","templateId":"3000","blockId":"1563087","world":"1d440ebb-ccd0-40cd-90e4-4e557e1081d7","folder":"39630","isShared":"on"}