{"name":"Sunfire judgement","spell_level":"6-level","casting_time":"1 action","range":"100 feet (line, 5 feet wide)","components":"Verbal, Somatic","materials":"","duration":"Instantaneous","school":"Evocation","attack":"Dexterity saving throw","effect":"Fire","higher_levels":"When you cast this spell using a spell slot of 7th level or higher, the fire damage increases by 2d8 for each slot level above 6th.","classes":"Wizard, Sorcerer","spell_description":"A crude imitation of the divine Sun Fire, this spell forms a compact orb of intense orange fire, no larger than a golf ball, shimmering with divine heat. The caster condenses it past its limits, then releases it in a razor-thin beam of destructive flame.\r\n\r\nChoose a line 100 feet long and 5 feet wide extending from you in a direction you choose. Each creature in the line must make a Dexterity saving throw. On a failed save, a creature takes 5d8 + 20 fire damage, or half as much on a success.\r\nThis spell ignores cover and pierces non-magical objects and barriers, such as stone walls, trees, and buildings. Objects in the path are scorched, melted, or set ablaze if flammable. The flame leaves behind a small, smoldering tunnel through anything it strikes, about the size of a fist.","source":"Homebrew","tags":"","isShared":"on","templateId":"3000","blockId":"1569075","world":"b57992f4-3bad-43fb-993e-6dd9c7936bfe","folder":"32166"}