{"name":"Rattler","overview":"","image_id":"","ability_score_increase":"+2 Constitution, +1 Dexterity","age":"Like humans, naga reach adulthood in their late teens. They show no signs of aging beyond that point except for growing larger, so in theory, a naga could live well over a century.","alignment":"Most naga are either neutral or neutral evil in alignment.","size":"Medium","speed":"30 feet","languages":"Common, Naga.","parent_race":"1574581","sub_races":"","race_features":"[p]Speed burst: By lowering their body to the ground and propelling themselves with their arms, Naga can move more quickly for a time. As a bonus action on their turn, if they have both hands free, they can increase their walking speed by 5 feet until the end of their turn.[\/p]\r\n[p]Natural weapon: Naga's fanged maw is a natural weapon, which they can use to make unarmed strikes. If they hit with their bite, they deal piercing damage equal to 1d4 + Strength modifier, and their target must make a Constitution saving throw (DC 8 + proficiency bonus + Constitution modifier). On a failed save, the target takes 1d4 poison damage.[\/p]\r\n[p]Poison immunity: Naga are immune to poison damage and can\u2019t be poisoned.[\/p]\r\n[p]Poison affinity: Naga gain proficiency with the poisoner\u2019s kit.[\/p]\r\n[p]Infraheat vision: Viperkin can detect warm-blooded creatures within 30 feet, even through light cover. This does not allow them to see through walls but helps detect invisible or hidden enemies.[\/p]\r\n[p]Venomous precision: When Viperkin hit with their Bite attack, the target has disadvantage on the Constitution save.[\/p]\r\n[p]Warning rattle: Rattlers possess a natural warning system that can unnerve enemies or keep allies aware. As a bonus action, they can begin rattling your tail. For 1 minute, creatures of the Rattler's choice within 30 feet who can hear them have advantage on initiative and cannot be surprised. As a reaction to being targeted by a melee attack, Rattlers can rattle to distract the attacker. They must make a Wisdom saving throw (DC = 8 + proficiency bonus + Charisma modifier) or have disadvantage on the attack. Rattlers gain proficiency in Intimidation.[\/p]\r\n[p][\/p]\r\n","description":"","source":"","jsondata":"","tags":"rattler, viperkin, naga, animalia","templateId":"5520","blockId":"1574589","world":"99a86028-501f-4b9f-aea0-f1525336a3f1","folder":"40838","isShared":"on"}