{"name":"Sleet Storm","spell_level":"3-level","casting_time":"1 action","range":"120ft","components":"Verbal, Somatic, Material","materials":"a pinch of dust and a few drops of water","duration":"Concentration, up to 1 minute","school":"Conjuration","attack":"Dexterity \/ Constitution save","effect":"cold","higher_levels":"","classes":"Druid, Sorcerer, Wizard","spell_description":"[p]Until the spell ends, freezing rain and sleet fall in a 20-foot-tall cylinder with a 40-foot radius centered on a point you choose within range. The area is heavily obscured, and exposed flames in the area are doused.[\/p]\r\n[p]The ground in the area is covered with slick ice, making it difficult terrain. When a creature enters the spell\u2019s area for the first time on a turn or starts its turn there, it must make a Dexterity saving throw. On a failed save, it falls prone.[\/p]\r\n[p]If a creature starts its turn in the spell's area and is concentrating on a spell, the creature must make a successful Constitution saving throw against your spell save DC or lose concentration.[\/p]\r\n[p][\/p]\r\n","source":"Player's Handbook","tags":"","templateId":"3000","blockId":"1590989","world":"","isShared":"on"}