{"name":"Physician","prerequisites":"A Wisdom and Intelligence of 13+ and proficiency with both Medicine and Nature","description":"Your training with medicine and anatomy have made you a skilled physician. You gain the following benefits:\r\n[ul][li]Increase your Intelligence or Wisdom score by 1, to a maximum of 20.[\/li][\/ul]\r\n[ul][li]You gain proficiency with the physician\u2019s tools. If you are already proficient with them, you gain expertise.[\/li][\/ul]\r\n[ul][li]You can add your studied creature bonus to any Physician\u2019s tool check that you make on a creature that you have studied.[\/li][\/ul]\r\n[ul][li]You can spend an hour with a creature who is recovering from a lingering injury and succeed on a DC 15 Physician\u2019s tool check to have it gain two days worth of recovering instead of one, a creature can only gain this benefit once per long rest. [\/li][\/ul]\r\n[ul][li]During a short rest, you can clean and bind the wounds of up to six willing beasts and humanoids. Make a DC 15 Physician\u2019s Tools check for each creature. On a success, if a creature spends a Hit Die during this rest, that creature can forgo the roll and instead regain the maximum number of hit points the die can restore. A creature can do so only once per rest, regardless of how many Hit Dice it spends.[\/li][\/ul]\r\n","tabledata":"","tags":"","templateId":"20","blockId":"1596365","world":"6302255a-ef72-4364-bfa4-0c546b54555a","folder":"null","isShared":"on"}