{"name":"Magic-Infused","prerequisites":"","description":"To accustom yoiur body and mind to a specific magical essence you spent a long time exposing yourself to it over and over again. Choose one magic type: acid, cold, fire, force, lightning, necrotic, poison, psychic, radiant, or thunder. You gain the following benefits: \r\n[br]\r\n[b]Empowered Essence.[\/b] When you cast a spell or use an ability that deals damage of the chosen type, the DC to resist it is increased by 1. \r\n[br]\r\n[b]Magical Bane.[\/b] As an action you can weaken one creature within 30 feet of you that you can see. The target must succeed on a Constitution save against this magical effect or become vulnerable against the chosen type for 1 minute. Creatures with resistance or immunity against the chosen type are immune to this effect. The DC equals 8 + your proficiency modifier. An affected target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. Once you use this ability you can't use it again until you finish a long rest. \r\n[br]\r\n[b]Resistance. [\/b]You gain resistance to the chosen damage type.\u00a0","tabledata":"","tags":"Starter Feat","templateId":"20","blockId":"1599978","world":"ce321e87-8541-44a1-9d42-cfcd0ba589c3","folder":"21548","isShared":"on"}