{"name":"Dirty Fighting Tactics","prerequisites":"Constitution score of 14+","description":"Spontaneous fighting in all manners of situations defines your fighting style and you gain the following benefits: \r\n[br]\r\n[b]Ability Score Improvement. [\/b]Increase your Strength, Dexterity, or Constitution ability score by 1, to a maximum of 20. \r\n[br]\r\n[b]Dirty Blow.[\/b] When you hit a creature with an improvised weapon, you can use a bonus action for an additional effect with a saving throw DC that equals 8 + your Strength or Dexterity modifier + your proficiency bonus:\r\n[ul]\r\n[li]The target must succeed on a Strength saving throw or be pushed 5 feet in a direction of your choice.[\/li]\r\n[li]The target must succeed on a Dexterity saving throw or be knocked prone.[\/li]\r\n[li]The target must succeed on a Constitution saving throw or be blinded or deafened (your choice) until the end of its next turn.[\/li]\r\n[li]The target must succeed on a Wisdom saving throw or must you use its reaction to attack a target of your choice within 5 feet of you and it. The attack is made with disadvantage.[\/li]\r\n[\/ul]\r\n[b]Distract and Insult. [\/b]You can use the Help action to provide advantage against a creature within 30 feet of you. \r\n[br]\r\n[b]Improvised Strikes.[\/b] You gain proficiency with improvised weapons and can use either Strength or Dexterity for your attacks with them. Further, you can roll one additional improvised weapon\u2019s damage dice on a hit.","tabledata":"","tags":"","isShared":"on","templateId":"20","blockId":"1600192","world":"ce321e87-8541-44a1-9d42-cfcd0ba589c3","folder":"2afa7dfe-a37b-11f0-b3cc-1224bc67b5c8"}