{"name":"Changeling","overview":"A changeling can shift its face and form with a thought. Many changelings use this gift as a form of artistic and emotional expression, but it\u2019s an invaluable tool for grifters, spies, and others who wish to deceive. This leads many people to treat known changelings with fear and suspicion.","image_id":"","ability_score_increase":"+2 Any, +1 Int","age":"311.79 Years","alignment":"Autism","size":"Medium","speed":"Your base walking speed is 30 feet.","languages":"You can speak, read, and write Common and two other languages of your choice.","parent_race":"","sub_races":"","race_features":"[p][b]Changeling Instincts.[\/b] You gain proficiency with two of the following skills of your choice: [i]Deception, Insight, Intimidation, and Persuasion.[\/i][\/p]\r\n[p][b]Pattern Recognition.[\/b] You have proficiency with History checks and any rolls to copy the actions of another creature, provided you saw them preform the action.[\/p]\r\n[p][b]Change Appearance.[\/b]\r\nAs an action, you can transform your appearance or revert to your natural form.\r\nYou can only duplicate the appearance of a creature you\u2019ve seen, and you revert to your natural form if you die.\r\n[br]You decide what you look like, including your height, weight, facial features, the sound of your voice, coloration, hair length, sex, and any other distinguishing characteristics.\r\nYou can make yourself appear as a member of another race, though none of your game statistics change.\r\nYou also can\u2019t appear as a creature of a different size than you, and your basic shape stays the same; if you\u2019re bipedal, you can\u2019t use this trait to become quadrupedal, for instance.\r\nYour clothing and other equipment don\u2019t change in appearance, size, or shape to match your new form, requiring you to keep a few extra outfits on hand to make the most compelling disguise possible.\r\nEven to the most astute observers, your ruse is usually indiscernible.\r\nIf you rouse suspicion, or if a wary creature suspects something is amiss, you have advantage on any Charisma (Deception) check you make to avoid detection.[\/p]\r\n[p][b]Union of order and chaos.[\/b] As a descendant of Mechanicum yet influenced by Rylehh, magic flows though you letting you cast True Strike('24 rules).\r\nAt 5th level you can cast Zone of Truth and at 10th level you can cast Polymorph.\r\nYou can cast these leveled spells once without a spell slot, and regain the ability to cast it in that way when you finish a Long Rest.\r\nYou can also cast the spell using any spell slots you have of the appropriate level.\r\nIntelligence is your spellcasting ability for the spells you cast with this trait.[\/p]","description":"","source":"Deem Leem's bag o' Stuff","jsondata":"","tags":"Planar Race, Order","isShared":"on","templateId":"5520","blockId":"1641589","world":"d0a13b5e-ced8-4467-b78c-a22cd754684d","folder":"08dc25c1-d523-4e18-b238-2c21635c4307"}