{"name":"Channeled Lifetheft","level":"5-level","school":"Necromancy","classes":"Warlock, Wizard","castingtime":"Varies; see text","range":"60 ft","duration":"Instantaneous","components":"V, S ","materials":"","description":"With this spell, you channel negative energy into a mote\r\nof blackness which dances in your hand. When you judge\r\nyou have poured enough energy into the spell, you release\r\nthe mote to drain the life force of a living target within\r\nrange.\r\n\r\nThe spell\u2019s power depends on how long you spend\r\nfilling it with negative energy. If you cast channeled\r\nlifetheft as a bonus action, it renders a single target\r\nincapacitated and you gain 5 temporary hit points. If\r\nyou cast the spell as an action, it renders the target\r\nincapacitated and deals 5d4 necrotic damage, and you\r\ngain temporary hit points equal to 5 + the damage dealt.\r\nIf you wait until your next turn to cast channeled lifetheft,\r\nit renders the target stunned, deals 5d4 necrotic damage,\r\nand you gain temporary hit points equal to 10 + the\r\ndamage dealt. If you spend 2 full turns casting the spell,\r\nit renders the target stunned, deals 5d8 necrotic damage,\r\nand you gain temporary hit points equal to 10 + the\r\ndamage dealt.\r\n\r\nTemporary hit points granted by this spell last until\r\nthey\u2019re used up or the end of your next long or short rest,\r\nwhichever comes first.","higherlevels":"","source":"Mordenkainen's Lost Notebook","tabledata":"","tags":"Spell,Warlock,Wizard,5th Level","templateId":"19","blockId":"221886","isShared":"1"}