{"name":"Sacred Ward","level":"3-level","school":"Abjuration","classes":"Cleric, Warlock, Wizard","castingtime":"1 Action ","range":"Touch","duration":"Concentration, up to 1 minute","components":" V, S, M ","materials":"A piece of cloth","description":"You place a divine ward with three charges on a creature of\r\nyour choice that you can see within range. After the target\r\ntakes damage, it regains hit points equal to 2d8 + your\r\nspellcasting ability modifier, and the ward loses one charge.\r\n\r\nOnce the target is healed, the ward jumps up to 30 feet to\r\nanother creature of your choice. After the ward loses all of its\r\ncharges, the spell ends. This spell has no effect on undead or\r\nconstructs","higherlevels":"When you cast this spell using a spell\r\nslot of 4th level or higher, the ward gains one additional\r\ncharge for each slot level above 3rd.","source":"Grimlore's Grimoire","tabledata":"","tags":"Spell,Cleric,Warlock,Wizard,3rd Level","isShared":"on","templateId":"19","blockId":"242216"}