{"name":"Dread Runes","level":"3-level","school":"Conjuration","classes":"Warlock, Wizard","castingtime":"1 Action ","range":"60 feet","duration":"Instantaneous","components":" V, S, M ","materials":"an inscription written in Deep Speech","description":"You summon an alien rune at a point you can see within range.\r\nEvery creature within 10 feet of the rune - that can see it - must\r\nsucceed on an Intelligence saving throw, or take 3d6 psychic\r\ndamage, taking half damage on a success. The rune has no\r\neffect on a creature that has an Intelligence of 4 or lower, or\r\ncannot speak a language. When you conjure the rune, choose\r\none of the following additional effects for it to have on a creature\r\nthat fails the saving throw:\r\n\r\n[b]Fearful Rune.[\/b] A creature that fails the saving throw is\r\nfrightened for 1 minute, and can remake a saving throw at the\r\nend of each of its turns to end the effect.\r\n\r\n[b]Heightened.[\/b] The psychic damage taken is increased by 1d6 +\r\nyour spellcasting ability modifier.\r\n\r\n[b]Repelling.[\/b] A creature that fails the saving throw is pushed\r\nback 10 feet and knocked prone. A creature that succeeds the\r\nsave is still pushed 5 feet.\r\n\r\n[b]Shocking Rune.[\/b] A creature that fails the saving throw by 5 or\r\nmore is paralyzed until the end of its next turn.","higherlevels":"When you cast this spell using a 4th level\r\nslot or higher, the damage increases by 1d6 for each spell slot\r\nlevel expended above 3rd.","source":"The Archive of Esoteric Secrets","tabledata":"","tags":"Spell,Warlock,Wizard,3rd Level","templateId":"19","blockId":"243670","isShared":"on"}