{"name":"Mask of the banshee ","type":"Armor","attunement":"12in charisma neutral,evil alignment\u00a0","needsattunement":"1","properties":"Banshee scream con save 13 for anyone in a 50 ft range or they die and a DC 12 con save or you take 1d10 damage + level on a seccesfull save take half the damage. If you fail the save you are silenced for 1d4 hours\r\n1d4 charges a day\r\n1 charge=to teleport to a place you can see within 50 ft of you\r\n2charges=to mildly scream and give anyone in a 25 ft radius to you disadvantage on attack rolls\r\n3=charges banshee scream\r\nMax of 6 charges","armortype":"Light","ac":"12+dex","strengthrequirement":"5","weapontype":"None","damage":"","secondarydamage":"","damagetype":"None","range":"","description":"A black mask with a goshtly aura to it that has two parts to it that open at an unnatural angle that looks extremely painful\u00a0","rarity":"Rare","cost":"75GP","weight":"0.5","source":"No where ","image":"","tabledata":"","tags":"","isShared":"on","templateId":"18","blockId":"262946"}