{"name":"Clash of Glaciers","level":"5-level","school":"Evocation","classes":"Priest","castingtime":"1 action","range":"Self (100-foot line)","duration":"Instantaneous","components":"V, S, M","materials":"a piece of cracked glass","description":"Ice streaks from your fingers and forms two long blocks that smash together, crushing creatures in a line 100 feet long. Each creature in the area takes 5d6 bludgeoning damage plus 5d6 cold damage, or half damage with a successful Dexterity saving throw.","higherlevels":"When you cast this spell using a spell slot of 6th level or higher, the damage increases by 1d6 for each slot level above 5th. You decide whether each extra die does bludgeoning or cold damage.","source":"","tabledata":"","tags":"","isShared":"on","templateId":"19","blockId":"268854"}