{"name":"Blood Seal","level":"2-level","school":"Necromancy","classes":"Cleric, Sorcerer, Wizard","castingtime":"1 Bonus Action","range":"30 ft","duration":"1 Hour","components":"V, S, M","materials":"an ornate dagger worth at least 25 gp","ritual":"1","description":"You inflict a wound upon yourself to create a protective seal on\r\nanother creature within range. As you cast the spell, you spend a\r\nnumber of hit points and the target gains 1d10 + the number of hit\r\npoints spent as temporary hit points for the duration.","higherlevels":"When you cast this spell using a spell slot of\r\n3rd level or higher, the target gains 1d10 additional temporary hit\r\npoints for each slot level above 2nd.","source":"Dark Arts Companion","tabledata":"","tags":"Spell,Cleric,Sorcerer,Wizard,2nd Level","isShared":"on","templateId":"19","blockId":"295135"}