{"name":"Arrows\/Bolts of Randomness","type":"Adventuring Gear","attunement":"","properties":"","armortype":"None","ac":"","strengthrequirement":"","weapontype":"None","damage":"","secondarydamage":"","damagetype":"None","range":"","description":"At first glance, these arrows\/bolts look completely normal, however, they are indeed magical and produce random effects, and are also able to be retrieved re-used if they do not disappear.\r\nThere are 6 bolts\/arrows in total. When one is shot and hits an opponent, roll a d6.\r\n[ul]\r\nOn a 1, the bolt\/arrow disappears after dealing damage and cannot be retrieved.[\/ul]\r\n[ul]\r\nOn a 2, if a target is medium or smaller, enlarge is cast on the target. If the target is large or larger, reduce is cast on the target instead.[\/ul]\r\n[ul]\r\nOn a 3, the target is turned into a potted plant, and will remain as such until it takes damage again. Attacks on the plant auto-hit, but do not auto-crit.[\/ul]\r\n[ul]\r\nOn a 4, the bolt will deal damage to the target, then turn return to the shooter and do the same amount of damage to them.[\/ul]\r\n[ul]\r\nOn a 5, the target is polymorphed into a frog until it takes damage or until the start of its next turn. Any damage done to the target as a frog will be counted against the target\u2019s normal HP.[\/ul]\r\n[ul]\r\nOn a 6, the shooter is polymorphed into a frog until they take damage or until the start of their next turn. Any damage done to the shooter as a frog will be counted against the shooters\u2019s normal HP.[\/ul]\r\n","rarity":"Varies","cost":"","weight":"","source":"","image":"","tabledata":"","tags":"","isShared":"on","templateId":"18","blockId":"311823"}