{"name":"Waterblade","level":"2-level","school":"Evocation","classes":"Wizard, Sorcerer, Druid","castingtime":"1 Action","range":"Self","duration":"1 Minute","components":"V, S","materials":"","concentration":"1","description":"You bring together ropes of water to create a sword of solid sharp water in your hand. This magic sword lasts until the spell ends. It counts as a simple melee weapon with which you are proficient. It deals [roll:1d8] slashing damage on a hit and has the finesse, light, and thrown properties (range 20\/60). In addition, when you use the sword to attack a target while underwater you make the attack roll with advantage.\r\n\r\nIf you drop the weapon or throw it, it dissipates at the end of the turn. Thereafter, while the spell persists, you can use a bonus action to cause the sword to reform in your hand.\r\n[br]","higherlevels":"When casting the spell at higher level, increase the damage by [roll:1d8] for every two levels above 2nd, starting at 3rd with [roll:3d8].","source":"Water Magic","tabledata":"","tags":"","isShared":"on","templateId":"19","blockId":"318823"}