{"name":"Sans","race":"humanoid (kobold)","profession":"Expert","cr":"1","size":"Small","languages":"Common, Draconic","alignment":"Lawful Neutral","description":"Sans is a grey kobold, part of the Stonehell trap setters union.","ideals":"","bonds":"","flaws":"","suggested_environments":"","ac":"14 (studded leather)","hitpoints":"22","strength":"6","dexterity":"17","constitution":"12","intelligence":"13","wisdom":"10","charisma":"14","movement":"30","fly":"0","burrow":"0","hover":"0","swim":"0","climb":"0","senses":"Passive Perception 10","skills":"Acrobatics +5, Performance +5, Persuasion +5, Sleight of Hand +7*, Stealth +7*","savingthrows":"DEX +5","damagevulnerabilities":"","damageresistances":"","damageimmunities":"","conditionimmunities":"","spellcasting":"","atwill":"","onceperday":"","twiceperday":"","thriceperday":"","specialabilities":"[b][i]Helpful[\/i][\/b]. The expert can take the Help action as a bonus action.\r\nTools. The expert has thieves\u2019 tools and a musical instrument (stick and stone).\r\n\r\n[b][i]Cunning Action[\/i][\/b]. On the expert\u2019s turn in combat, it can take the Dash, Disengage, or Hide action as a bonus action.\r\n\r\n[b][i]Expertise[\/i][\/b]. Choose two of the expert\u2019s skill proficiencies. The proficiency bonus is doubled for any ability check the expert makes that uses either of the chosen proficiencies.","actions":"[i][b]Short sword[\/b][\/i]. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) piercing damage.\r\n\r\n[b][i]Dagger[\/i][\/b]. Melee or Ranged Weapon Attack: +5 to hit, reach 5 ft. or range 20\/60 ft., one target. Hit: 5 (1d4 + 3) piercing damage.\r\n\r\n[b][i]Sling[\/i][\/b]. Ranged Weapon Attack: +5 to hit, range 30\/120 ft., one target. Hit: 5 (1d4 + 3) bludgeoning damage.","reactions":"","legendaryactions":"","lairdescription":"","lairactions":"","regionaleffects":"","image":"","tabledata":"Level|Hit Points|New Features\r\n2nd|16 (3d8 + 3)|Cunning Action. On the expert\u2019s turn in combat, it can take the Dash, Disengage, or Hide action as a bonus action.\r\n3rd|22 (4d8 + 4)|Expertise. Choose two of the expert\u2019s skill proficiencies. The proficiency bonus is doubled for any ability check the expert makes that uses either of the chosen proficiencies.\r\n4th|27 (5d8 + 5)|Ability Score Improvement. The expert\u2019s Dex. score increases by 2, raising the modifier by 1, so increase the following numbers by 1: the Dex. saving throw bonus; the Acrobatics, Sleight of Hand, and Stealth bonuses; and the bonuses to hit and damage of the expert\u2019s weapon attacks.\r\n5th|33 (6d8 + 6)|Proficiency Bonus. The expert\u2019s proficiency bonus increases by 1, so make the following changes in the stat block: increase the bonuses in the Saving Throws and Skills entries by 1, and increase the bonuses to hit of the weapon attacks by 1.\r\n6th|38 (7d8 + 7)|Extra Attack. The expert can attack twice, instead of once, whenever it takes the Attack action on its ","tags":"kobold, stonehell, NPC","isShared":"on","templateId":"22","blockId":"323685","world":"3387c000-9998-4298-9b82-329964422ade","folder":""}