{"name":"Dark Pounce","level":"1-level","school":"Conjuration","classes":"Ranger, Warlock","castingtime":"1 action","range":"Self","duration":"1 round","components":"V, S","materials":"","description":"The first time you make a running jump before the end of your next turn, you instead teleport to your landing location. If this jump would take you into a Large or smaller creature's space, you instead appear in an unoccupied space adjacent to the creature, otherwise the spell fails. The target must make a Strength saving throw. On a fail, the target falls prone and if you have a free hand, it becomes grappled by you.","higherlevels":"When you cast this spell using a 3rd level spell slot or higher, you may use a bonus action for the casting instead of an action.","source":"Metabot's Manual of Magical Maneuvers","tabledata":"","tags":"","isShared":"on","templateId":"19","blockId":"328334"}