{"name":"True Strike","level":"0-level (Cantrip)","school":"Divination","classes":"Bard, Sorcerer, Warlock, Wizard","castingtime":"1 Action","range":"30 ft","duration":"1 Round","components":"S","materials":"","description":"[center][i][b]Damage Type:[\/b] [\/i]Foreknowledge\r\n\r\n[i][b]Saving Throws:[\/b] [\/i]None\r\n\r\n[b][i]Description:[\/i][\/b] You point a finger at a target in range. Your magic grants you a brief insight into the target's defenses. On your next turn, you gain advantage on your first attack roll against the target, provided that this spell hasn't ended.[\/center]","higherlevels":"","source":"Basic Rules , pg. 284","tabledata":"","tags":"spell, true strike, bard, sorcerer, warlock, wizard, cantrip","isShared":"on","templateId":"19","blockId":"331183"}