{"name":"Blight","level":"4-level","school":"Necromancy","classes":"Druid, sorcerer, warlock, wizard","castingtime":"1 action","range":"30 feet","duration":"Instantaneous","components":"V, S","materials":"","description":"Necromantic energy washes over a creature of your choice that you can see within range, draining moisture and vitality from it. The target must make a Constitution saving throw. The target takes 8d8 necrotic damage on a failed save, or half as much damage on a successful one. This spell has no effect on undead or constructs.\r\n[br]If you target a plant creature or a magical plant, it makes the saving throw with disadvantage, and the spell deals maximum damage to it.\r\n[br]If you target a nonmagical plant that isn't a creature, such as a tree or shrub, it doesn't make a saving throw; it simply withers and dies.","higherlevels":"When you cast this spell using a spell slot of 5th level or higher, the damage increases by 1d8 for each slot level above 4th.","source":"Player's Handbook","tabledata":"","tags":"4th level, druid, sorcerer, warlock, wizard, necromancy, phb","templateId":"19","blockId":"334152","isShared":"on"}