{"name":"Dust of Dryness","type":"Wondrous Item","attunement":"","properties":"","armortype":"None","ac":"","strengthrequirement":"","weapontype":"None","damage":"","secondarydamage":"","damagetype":"None","range":"","description":"This small packet contains 1d6 + 4 pinches of dust. You can use an action to sprinkle a pinch of it over water. The dust turns a cube of water 15 feet on a side into one marble-sized pellet, which floats or rests near where the dust was sprinkled. The pellet's weight is negligible.\r\nSomeone can use an action to smash the pellet against a hard surface, causing the pellet to Shatter and release the water the dust absorbed. Doing so ends that pellet's magic.\r\n\r\nAn elemental composed mostly of water that is exposed to a pinch of the dust must make a DC 13 Constitution saving throw, taking 10d6 necrotic damage on a failed save, or half as much damage on a successful one.","rarity":"Varies","cost":"","weight":"","source":"","image":"","tabledata":"","tags":"dust, dryness, water, dry","templateId":"18","blockId":"335391","isShared":"on"}