{"name":"Minotaur","abilityscores":"+2 Str, +2 Con","size":"Large","speed":"30 ft.","languages":"Common, Minotaur, and Abyssal.","features":"[b]Horns.[\/b] Your horns are natural melee weapons, which you can use to make unarmed strikes. If you hit with them, you deal piercing damage equal to 1d6 + your Strength modifier, instead of the bludgeoning damage normal for an unarmed strike.\r\n\r\n[b]Goring Rush.[\/b] Immediately after you use the Dash action on your turn and move at least 20 feet, you can make one melee attack with your horns as a bonus action.\r\n\r\n[b]Imposing Presence. [\/b]You are proficient in the Intimidation skill.\r\n","tabledata":"","tags":"","templateId":"23","blockId":"372420","isShared":"on"}